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It's a barebones demo so there's not much to comment about, but I like the digging.

You can fix the shader stutter by spawning one of each particle as part of the map-generation process btw.

What else do you have planned for this? 

Yeah the shader stutter is pretty bad. I'm really looking forward to adding dungeon-type structures. Wish I had done that before this demo day

there's always a next demo day