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We've only ever used private repos before and are a little worried about accidentally committing something we shouldn't. Is it okay to work in a private repo and create a public one at the end for the finished game? Or do we have to work in a public repo from the start?

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As long as you are able to publish a game with a public repository URL at the end of the jam it's fine Although it's good practice to make it public from the start :)

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You could just keep your project private during the jam, then clean it up a bot when you're done developing, and then switch it to public - that's what I'll be doing as well