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In a previous jam, we had a game breaking bug riiiiight at the end of the game that caused it to crash. After a futile attempt to fix it, we ended up just wrapping the whole game in a try-catch block. When the game crashed, it just took you back to the title screen. Thankfully, the game was hard enough that only a couple people made it to the end, but they had some funny reactions.

We hit an issue right before submission with this game that almost got us to do the same thing, but we thankfully didn't have to resort to that. Though, I won't promise our game is perfect by any means XD    https://itch.io/jam/gmtk-2019/rate/460345

Try-catch, the programming equivalent of a warm hug.

Perfect? Maybe not, but damn I enjoyed your game. Great art, and satisfying puzzles.

Reminded me of stuff my dad used to bring home on floppy disks.

The animation on the onion man was top tier, would love to see you round out the sound and juice for a further release.

Thanks for the kind words! Our artist restricted himself to the CGA color palette -- so you're right on point with the era of games we were aiming for with the art direction. We definitely had to leave out some animation rigging due to time constraints. I'll be giving your game a play this evening when I get home from work (meant to play it yesterday, but got  busy and had to forgo playing jam games).