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Gameplay-wise, our biggest regret was not making keeping the camera static on one particular level - it really made the puzzle more punishing than we intended!

Other than that, we really regret how we handled our priorities in some cases. We *really* didn't need a custom font for our game, and as it turned out we didn't even use it enough to justify its creation!!

Still, we're pretty proud of what we made, and we'd love if you folks could give it a shot (currently going through the thread to give you folks some rates as well!)