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The version uploaded to matches the “” version on GitHub. Are you comparing it to the “” build? Otherwise I can’t explain why one would work while the other doesn’t.

“Universal macOS Binary” is intentional in an attempt to ensure an optimal experience for both Intel and Arm64 users. Crashes aside…


I found additional weirdities when writing the bug report, so I completed it with as many relevant info I had.

the more I think about it, the more I suspect a combined bug between app and macOS where an universal macOS binary isn’t properly loaded if a regular binary was at the same exact location before.