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(1 edit)

Last version (1.10.2) crashes right on launch on macOs Monterey 12.6.7, which didn’t happen on 1.10.1. I’m not sure why, but I do see “Universal macOS Binary” in the logs that seems to be extremely suspect!

edit - the version here https://github.com/mapeditor/tiled/releases/tag/v1.10.2 seems to work properly, maybe the wrong binary was uploaded here on itch.io?

The version uploaded to itch.io matches the “Tiled-1.10.2_macOS-11+.zip” version on GitHub. Are you comparing it to the “Tiled-1.10.2_macOS-10.12-10.15.zip” build? Otherwise I can’t explain why one would work while the other doesn’t.

“Universal macOS Binary” is intentional in an attempt to ensure an optimal experience for both Intel and Arm64 users. Crashes aside…

(+1)

I found additional weirdities when writing the bug report, so I completed it with as many relevant info I had.

https://github.com/mapeditor/tiled/issues/3831

the more I think about it, the more I suspect a combined bug between itch.io app and macOS where an universal macOS binary isn’t properly loaded if a regular binary was at the same exact location before.