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(+1)

Not very adherent to the theme, i mean, one what? one crocs? a bit poor i'd say. The design is flawed, it was nice to make it pixelated but those attempts at 3D (like the floor) were really uncalled for and frankly a minus for the gameplay. The controls are terrible, if you jump badly you start spinning and no I/O button can fix that, you should weight the croc better, like a toast that falls most of the times on the jam side. The jump feels mechanical, some sprite or animation would make it feel better, hell you made a game with crocs, you could animate it a bit. Also the frontal collisions with the furniture will end the game and that's a flaw in my opinion. last thing, I don't understand why you didnt develop it like a browser game, i mean it's only originality it's the crocs, why bother developing it in unity?

(+1)

Yeah ! your critic is so on point. 

I know about the I/O buttons turning too much I just forgot a Time.deltaTime In the final build so It's rotating by the frame.That's really dumb.

It's my first game though. And i forgot the WebGL build...

Thanks for the feedback , that's all i was looking for when submmiting it here