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Being able to jump through all of the platforms was great and I especially like being able to stamp through them too and on to enemies. Talking about the enemies, they certainly make navigating the platforms more interesting and are all well animated but to improve them further I would suggest a bit more variety in their movements e.g. one could move faster, another could be jumping, another could be flying in a sine movement, one could be climbing on the undersides of the platforms etc. Activating the levers to reveal the invisible platforms was done well and although the controls are in the description, I think there could also be some text saying ‘Press C’ when the player overlaps the first lever

I'll keep you posted when I make my YouTube video, which all being well should be tomorrow

(+1)

thank you for your mail! yes, some variety with the movement of the enemies would be better