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As far as I can tell, the build you provided is only for MacOS, and doesn't have a way to be run on Windows. Luckily, I do have a mac, and could try it out. There was a lot of visual polish to it. It was visually interesting, and the attack animation looked wonderful (even though it didn't quite match the simple-rectangle style). The hit box for the attack felt a little dis-jointed to me, but that might just be me being bad at it. I will say that while the animation for the attack looks wonderful, there's no follow-through on a hit (with it cutting straight to the next round), which affect the feeling of landing a hit. Maybe adding some sort of "knock out" animation and delaying the next round would have help with that. Other than a minor technical issue (the score doesn't scale well when played at higher resolutions), this was fairly enjoyable to mess around with

yeah I thought the mac build would work on PC because It was my first time submitting a game to itch.io it was my bad for sure. Thanks for playing my game though man means a lot!. The hitbox is disjointed because the hurt box is always on the same rectangle so It was my fault. I think I should have made the hotbox shift a little bit when attacking but I ran out of time. I agree with the problems that you pointed out I just didn't have enough time to make new animations for knock downs so I had to cut it straight to the next round. Thanks for the input though I'm happy you had some fun with my game!