I have a one-bullet top-down shooter. I had the idea of recalling the projectile while it is travelling, but since it's powered by physics, applying a force towards the player while it is travelling in an unknown direction proved to be quite unreliable. So, I decided to make the recall work only at low projectile velocities to lower the randomness of the trajectory.
Judging by the comments on my rating page, I should have actually fixed this, instead of sweeping it under the rug. :D
Game is here: https://itch.io/jam/gmtk-2019/rate/461473