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I have a one-bullet top-down shooter. I had the idea of recalling the projectile while it is travelling, but since it's powered by physics, applying a force towards the player while it is travelling in an unknown direction proved to be quite unreliable. So, I decided to make the recall work only at low projectile velocities to lower the randomness of the trajectory.

Judging by the comments on my rating page, I should have actually fixed this, instead of sweeping it under the rug. :D

Game is here: https://itch.io/jam/gmtk-2019/rate/461473

Oh, this speaks to my soul. The fact that we didn't have to worry about physics when making Negative Nancy is probably the only thing that stopped me dying from stress-related complications...