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I think the game has a nice setting and an interesting concept. The sprites and areas are really pretty, I loved moving around the world and through the environment.

I don’t think there’s a problem necessarily with a rock-paper-scissors style of combat per se, but centering the whole combat system around it to the point where you need to consistently win versus a random AI made the game very luck-based and tedious at times. I hit ties very often against the foe, and having it not progress the battle at all wasn’t enjoyable. I’m glad to hear combat will be updated though.

Overall I really liked the concept though, would be excited to see updated in the future! Great work!