Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

So far I am liking godot more in some ways since everything flows a bit faster. I dont kn ow anything about responsive UI but im interested in new things so Ill check it out. also thx for the exporting tip

(1 edit)

Responsive UI is fancyspeak for “the buttons scale and look good in any resolution”. Godot doesn’t have this by default, you have to enable it. The reason is that the method differs for each game and artstyle

Oh i see now. Is it all just busted up when you run it? lmao. I totally forgot about that when switching to godot. I knew how to do that in Unity but I def need to learn that for godot