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FULLY FLEDGED Survivors with an unique twist on the GB in just 10 days??? How???

That's an extremely impressive feat. What with the polished presentation, too. Just wow! Really makes me wish that was a real cart. The inventory tetris mechanics are insane, and I was already shocked before I'd even realised that there's an entire upgrades perk tree in the game.

However, that leads me to a minor criticism. The menus/controls are a bit unwieldy and obtuse. At the start, before I spent some time with the game, I was struggling to select anything. And the lack of feedback when equipping something made me doubt whether I'd equipped something or not. 

Which segues into a second, albeit very subjective, criticism. This is a game you'll be putting time into. Normally, that's a wonderful thing. But in this case progression does feel a bit slow. Coupled with the aforementioned controls learning curve and some crashes here and there, it takes a while to fully get into the game.

Furthermore, the music is really catchy and nice but the tune could've been a bit longer.

Overall, what an amazing stunner of an entry! The clever use of the theme and the brilliant execution of the idea stand out a lot. You guys did a fantastic job.

(+1)

we totally agree with these critiques! we were tweaking that upgrade tree right up until release, and even then, didn't quite nail it down. thank you very much anyway! we're glad you had fun with it ^_^