Okay, sorry that I wrote it so confusing, what I meant by "buttons" was the gamepad keys, they don't change no matter what I set them as. Moreover, they don't only not change on my end, but they don't work, it works on the keyboard, so I know the Plugin works, but it doesn't work on gamepad. Maybe it works for others, but on my end, the gamepad keys don't do what they should on their own.
I know that RPG Maker MZ has only partial controller support, but even with plugins that offer complete controller support, they don't work. The only thing that I could work out, was using a ButtonCommonEvents Plugin, that made the Dungeontools Change Scene work via Plugin Command.
My gamepad works fine everywhere else, so I am very confused on why it doesn't work. (It doesn't work in the demo as well, just tested it again.) and I am using an official Xbox One controller.
I am aware of the case sensitivity as well, I only set keys as lowercase. ("q" for example) The keyboard issues I had were quickly resolved and are no longer a problem! (pretty sure it was just another plugin causing problems)
Thank you for the quick response btw, aside from the gamepad issues this is a very good and well-made plugin!