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Casper Gaming

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A member registered Sep 14, 2020 · View creator page →

Creator of

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Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi, yes my plugins are not obfuscated so you can access everything from script.

If you want to force the player to enter the vehicle interior you can use

$gamePlayer.CGMZ_forceVehicleInteriorEnter();

It would be your party system that would need to remember which vehicle they were in, this plugin by default only tracks one interior at a time.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

No worries, if you are able to resolve it you can post the solution here so anyone else who runs into the same thing can read it 😁

Hi, I am not quite sure, it sounds like the bitmap font plugin might not work with how this plugin draws text, or it may not be loaded before the title screen or something. I think since this plugin is free and that one is paid, you would need to reach out to the other author for help troubleshooting as they can look into the code for both plugins.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi, yes it would work for that. It can handle anything where you want 1 selection window and 1 information window. When you select something in the scene, it will run the common event you associate with that option, so in your common event you could increase your intelligence variable, etc.

It also allows you to have choices disabled by switches, so if they can't go to School in the Evening you would just turn School's Enable Switch to OFF before calling the menu.

Hi all, I hope you like the new icons 😁!

What icons do you think this pack is still missing? Let me know in the comments below, and your icon ideas might be added next. I add all suggestions to my to-do list.

If you would like to vote on the next icon theme, it is decided by poll over on my Patreon. Voting in the poll is available to free tier patrons, but I do appreciate any financial support as it helps me continue to release more awesome stuff for the community.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Thanks! I am glad you like the project 😁

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

(1 edit)

Hmm you can't add lights to followers but I could probably add that to a future update, I will have to look at how followers work a bit more.

Edit: I was able to experiment a bit today and attach a light to a follower, of course there is testing to do still but I think this should be in the next update

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi, I am not quite sure what you mean by my book? 😅

I am glad you like the RMMZ Academy.

Hi, press the vehicle interior key set up through the plugin parameters to be transported to the interior map.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving the plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi, I do not think it would conflict, but it also will most likely not make the visu cursor hide when the last input is a controller.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the new update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the new music! What kind of theme would you like to hear next?

Hi, it seems to be working for me, the basics are to 1) Set up your MP4 videos in the plugin parameters -> Videos -> MP4, 2) Play a movie with the same name via the Play Movie event command.

Note that the editor only displays .webm movie files. Plugins cannot modify the editor, so to get around this RPG Maker limitation you will need to create a blank .webm file of the same name to be able to select the file in the editor, however as long as you have the plugin parameters set up to load an mp4 for that video file it will show the mp4 video.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi, I think you are wondering if the player can see the other party on the map in caterpillar formation, kind of like as an event? That is not part of the plugin, but I can add a way for you to make events like this easier in a future update.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Thank you! I am glad this plugin is working great for you 😁

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

(1 edit)

Just to answer here as well, since this was solved in my Discord:

Light Effects have an x and y offset that can be used to fix this issue.

Hi, all note tags should be in the plugin documentation, you can also find it on my website: https://www.caspergaming.com/plugins/cgmz/encyclopedia/documentation/

In general, I use note tags sparingly in my plugins. Most things are set up in the plugin parameters instead. You can add a Custom Info for the bestiary to write a custom name if you want, then add the Custom Info line item to be drawn in the Display Info parameter.