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Casper Gaming

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A member registered Sep 14, 2020 · View creator page →

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Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

If you'd like to preview the new plugin commands, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Plugin_Commands#Change_Weather_Power

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi, thanks for the comment, I am glad you like the plugin 😁

HI all, I hope you like the update 😁!

If you would like to preview the newly added plugin parameters, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Press_Start

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi, this plugin currently only allows skills and items to change the music as part of their effect. I think you could event changing the music after number of rounds or enemy health, but I can look at adding things like automatic music transitions with conditions in a future update

Hi, eventually I would like to have a map pack for just about everything. The next map pack will be a housing interior pack. After that is done I will run another poll on my patreon, if you would like to vote you can join the patreon and get notified when the next poll is available. Free tier patrons are able to vote in all my polls except the plugin ones.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

If you would like to preview the new parameters added, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Patch

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi, you could comment out the function Window_SavefileList.prototype.isEnabled if you wanted the player to be able to save over multiple files

Hi all, I hope you like the update 😁!

This should greatly simplify using this plugin. If you'd like to see new parameters and any changed defaults, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Infinite_Balloons

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

If you'd like to see how to set up new parameters added with this update, you can preview them on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Fast_Travel

Do you have any more ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know your suggestion in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

If you'd like to preview the new plugin commands added with this update, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Light_Effects

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi, I am not sure I understand the problem, would you be able to show a screenshot of what you mean?

(2 edits)

Hi, I am glad you got it working. From reading your comments, I think you might be confused on growth states... the gathering node is harvestable when it is in a growth stage with its "mature" flag set to true. You can also turn its growth stage "expired" flag to true, which controls which items are received when harvested.

This is meant to emulate a crop that is harvestable when fully grown and after it dies, for example if you wanted a Berry Bush gathering node to give Berries when the bush is fully grown and healthy, but if the player waits too long and the bush dies (and changes to a growth stage that is set to expired) they could instead get Moldy Berry or some other waste product.

I used the tint screen event command, set to -187 for all 3 colors

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

If you'd like to see the new parameters and plugin commands added, you can preview them on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Anti_Lag

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi, it is the flashlight image you can download here with 200 opacity and Screen blend mode, and it has a slight flicker (5 flicker 3 speed).

Hi all, I hope you like the update 😁!

If you'd like to preview the new parameters added with this update, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Controls_Window

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi, I am replying to let you know that the window width bug should be fixed, and I also added x/y/height modifiers too so you can control where the window is positioned.

Hi all, I hope you like the update 😁!

If you would like to see the new parameters added with this update, you can preview them on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Options

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi, I can add it to a future version, thanks for the suggestion

Hi all, I hope you like the update 😁!

If you would like to preview the new plugin parameters, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Difficulty

Do you have any ideas to keep improving this plugin? Let me know in the comments, I add all suggestions to my to-do list.

I looked at Cara but they do not seem to have documentation about their intent links. I can make a custom URL option I guess, then it should work for just about any website people want until I can add an easier option for that website

Hi all, I hope you like the update 😁!

I think you will not notice many differences but it was an important code change to make this plugin ready for more updates in the future that add more customization.

Hi all, I hope you like the update 😁!

If you would like to preview any of the new plugin parameters or plugin commands, you can do so on the updated wiki page: https://caspergaming.miraheze.org/wiki/CGMZ_Social_Media

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

The default options should be able to have their name localized, although I guess it depends on how the localization plugin you use works. They come from the database because I try to preserve any default behavior I can, as this usually helps with compatibility. I guess I can add a toggle option in a future update to make it so [CGMZ] Options takes over the name from the database as well, it was actually extra work I did to preserve the default code for the default options 😅

I have seen most localization plugins use a text code which gets substituted out depending on language, my [CGMZ] Options plugin should support text codes so I think there would not be any problems there. If anything you could use [CGMZ] Text Codes Everywhere to get text codes working anywhere they do not already work if needed.

The other approach I have seen localization plugins use is that they scan for the base language and then substitute that out. For example if it sees the string "Always Dash" it would substitute that out for a different one depending on language. This should also work, but this approach can be far more fragile due to white space and other string substitution (such as colors, etc) depending on when the localization plugin scans the string to swap it out causing it to have difficulty matching text.

I have not seen any translation plugin that makes you manually write the if language x then string y approach... usually the plugin does that automatically as most text areas do not allow you to write js. If it requires that then yes it would not work with the default option names here since they come from the database and you can't write custom js there. I would think it would also not work with the default options scene either in that case, so I wonder if maybe you are missing something with how your localization plugin works?

Yes for the default options, their name comes from the Database -> Terms tab. You can change the default names there.

I see the width issue, I will fix it in the next update. I can add a height modifier too, as I think currently you would not be able to make it fit in the custom frame area in your screenshot without being able to adjust the height too.

Hi, you need to add the option to the category Display Info parameter, the Display Info controls what order things are displayed in.

I am not sure what you mean by you want the option commands inside the window frame? Do you have a screenshot of the issue?

Hi all, I hope you like the update 😁!

If you have any other file types you'd like to see added for images, audio, or video please let me know in the comments and I can add it to a future version.

If you would like to preview new plugin parameters added in this update, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_File_Types

Hi all, I hope you like the update 😁!

If you would like to preview all of the newly added parameters, you can do that on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Item_Popup

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

If you would like to preview the parameter changes in this update, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Picture_Gallery

You can use [CGMZ] Menu Command Window for that, enter the JS into the JS Command parameter:

SceneManager.push(CGMZ_Scene_Encyclopedia);

Hi, are you referring to the main menu? You will need a plugin that can add custom commands to the menu to get the encyclopedia to appear there, if you want to use the [CGMZ] option I have [CGMZ] Menu Command Window.

Hi all, I hope you like the update 😁!

If you would like to see the new parameters, you can preview them on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Skill_Conditions

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

No problem, I am glad you got it working

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list!

If you'd like to preview the new parameters, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Item_Conditions