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Casper Gaming

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A member registered Sep 14, 2020 · View creator page →

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Hi all, I hope you like the update 😁!

If you would like to preview the new plugin parameters, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Difficulty

Do you have any ideas to keep improving this plugin? Let me know in the comments, I add all suggestions to my to-do list.

I looked at Cara but they do not seem to have documentation about their intent links. I can make a custom URL option I guess, then it should work for just about any website people want until I can add an easier option for that website

Hi all, I hope you like the update 😁!

I think you will not notice many differences but it was an important code change to make this plugin ready for more updates in the future that add more customization.

Hi all, I hope you like the update 😁!

If you would like to preview any of the new plugin parameters or plugin commands, you can do so on the updated wiki page: https://caspergaming.miraheze.org/wiki/CGMZ_Social_Media

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

The default options should be able to have their name localized, although I guess it depends on how the localization plugin you use works. They come from the database because I try to preserve any default behavior I can, as this usually helps with compatibility. I guess I can add a toggle option in a future update to make it so [CGMZ] Options takes over the name from the database as well, it was actually extra work I did to preserve the default code for the default options 😅

I have seen most localization plugins use a text code which gets substituted out depending on language, my [CGMZ] Options plugin should support text codes so I think there would not be any problems there. If anything you could use [CGMZ] Text Codes Everywhere to get text codes working anywhere they do not already work if needed.

The other approach I have seen localization plugins use is that they scan for the base language and then substitute that out. For example if it sees the string "Always Dash" it would substitute that out for a different one depending on language. This should also work, but this approach can be far more fragile due to white space and other string substitution (such as colors, etc) depending on when the localization plugin scans the string to swap it out causing it to have difficulty matching text.

I have not seen any translation plugin that makes you manually write the if language x then string y approach... usually the plugin does that automatically as most text areas do not allow you to write js. If it requires that then yes it would not work with the default option names here since they come from the database and you can't write custom js there. I would think it would also not work with the default options scene either in that case, so I wonder if maybe you are missing something with how your localization plugin works?

Yes for the default options, their name comes from the Database -> Terms tab. You can change the default names there.

I see the width issue, I will fix it in the next update. I can add a height modifier too, as I think currently you would not be able to make it fit in the custom frame area in your screenshot without being able to adjust the height too.

Hi, you need to add the option to the category Display Info parameter, the Display Info controls what order things are displayed in.

I am not sure what you mean by you want the option commands inside the window frame? Do you have a screenshot of the issue?

Hi all, I hope you like the update 😁!

If you have any other file types you'd like to see added for images, audio, or video please let me know in the comments and I can add it to a future version.

If you would like to preview new plugin parameters added in this update, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_File_Types

Hi all, I hope you like the update 😁!

If you would like to preview all of the newly added parameters, you can do that on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Item_Popup

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

If you would like to preview the parameter changes in this update, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Picture_Gallery

You can use [CGMZ] Menu Command Window for that, enter the JS into the JS Command parameter:

SceneManager.push(CGMZ_Scene_Encyclopedia);

Hi, are you referring to the main menu? You will need a plugin that can add custom commands to the menu to get the encyclopedia to appear there, if you want to use the [CGMZ] option I have [CGMZ] Menu Command Window.

Hi all, I hope you like the update 😁!

If you would like to see the new parameters, you can preview them on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Skill_Conditions

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

No problem, I am glad you got it working

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list!

If you'd like to preview the new parameters, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Item_Conditions

Hi, you will need to use another plugin that can add custom battle commands, such as [CGMZ] Battle Command Window though any plugin that can add custom commands should work. In your custom command, put the JS:

this.showCGMZEncyclopedia(true); // change to false if from actor command

I am not sure why you are getting that error, are you sure all of your plugins are up to date? Can you show a screenshot of the full error trace from the dev tools console?

Thank you 😊I am glad you like them

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving the plugin? Let me know in the comments, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas for more window customizations you would like to see? Let me know in the comments below, I add all suggestions to my to-do list.

Hi, yes I can add a pop up window that shows when a screenshot is taken

No problem, I am glad you got it working 😁you will learn where things are in RPG Maker with more practice

Hi all, I hope you like the update 😁!

Do you have any more statistics you'd like to see? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

If you would like to see the new parameters added, you can preview them on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_NumPad

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi, I have a wiki that goes over each parameter and plugin command: https://caspergaming.miraheze.org/wiki/CGMZ_Custom_Vehicles

There is also the online documentation and the documentation included with the plugin: https://www.caspergaming.com/plugins/cgmz/customvehicles/documentation/

Beyond that if you need any help you can leave what you tried and what did not work with what you tried and I can take a look at it.

Hi, what is your JS command to open the encyclopedia?

Hi, you need to add the comment with the light id you want to show on the event somewhere on the active event page. For example if you gave your light an id of "light2" you would put:
CGMZ LE light2

Hi all, I hope you like the new update 😁!

If you would like to preview the new parameters to make fast travel work, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_World_Map

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Sorry, it has not been added yet.

Hi all, I hope you like the update 😁!

If you'd like to preview the new parameters added, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Debug

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

You are correct, a lot of my plugins are MZ only like the dungeon tools and game manual. Porting the MZ exclusive ones to MV is not feasible for me at this point, I have no plans of doing so, sorry.

Hi, that is not my experience in the demo on this page or in my test project. Do you have a custom command you tried making that does not work? Can you post the JS you have that is not working?

Hi, I do have some MV plugins, they are called CGMV instead of CGMZ. You can find them further down on my itch page or my website https://www.caspergaming.com/cgmv/

Hi all, I hope you like the update 😁!

If you would like to see how to use any of the new parameters, info has been added to the wiki page: https://caspergaming.miraheze.org/wiki/CGMZ_Achievements

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

Do you have any ideas on how to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

If you would like to see any of the new parameters or how to use them, you can preview them on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Item_Categories

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

If you would like to see more information, you can preview the new plugin command on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Exit_To_Desktop

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi all, I hope you like the update 😁!

If you'd like to preview any new parameter changes, you can do so on the wiki: https://caspergaming.miraheze.org/wiki/CGMZ_Screenshots

Do you have any ideas to keep improving this plugin? Let me know in the comments below, I add all suggestions to my to-do list.

Hi, I could probably make it check a state on the user pretty easily, but target would be much more involved. Currently it checks if the skill can be used before the skill is selected. Adding conditions for targets would need to check after the skill is selected, which is not implemented by this plugin yet.

I can add it to my to-do list though, thanks for the suggestions.