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Very authentic to the gameboy experience. The spritework fits in right at home. 

I too am impressed at the size of game you were able to get together in the course of the jam. 

Small note: it does feel weird that the village / common areas don't have music, but the music, when present, sounds exactly like what would come out of a gameboy's speakers

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hey thanks for the feedback! Yes our composers worked hard to deliver within the constraints of GBStudio's music maker for an authentic GB experience.  I think we had town music in mind at one point but it was out of scope by the end of the jam. 

I do find the break in music can be a nice break between the action, to give the mind some breathing room but also I do think some laid back town music might hit the spot in those situations too, or some ambience even.

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Exactly what I figured happened. Its a game jam, corners have to be cut, I totally understand. For the music that got finished they did a great job! :)