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Good catchy music, the controls feel good and its snappy and responsive to move around. 

I did have some issues navigating around the inventory screen. Using my arrow keys the cursor never seemed to go where I want it, and I don't think I was able to pick up any loot. I think I closed the chests without looting anything which made them disappear? Not sure. 

I also ran into a bug in the cave just inside the southern road on the left. I walked next to the slime, the "COMBAT" banner went up and then I was soft-locked. No controls did anything. On a reload and second play I was able to fight things perfectly well in the other caves. 

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thank you for the honest feedback! honestly this is likely because i left the dumb default pink background for the (already pink) cursor outline to meld with. it's VERY hard to see specifically at the top right (you can tell only by 4 pixels) and i forgot to make the border bigger or flash or something to help. working on making anything stand out with only 4 colors was definitely a challenge for me!

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4 colors is a huge challenge to get ui elements to read to the player. 

I will say that all the in-game sprites look very appealing and I had no trouble finding my way around or differentiating between different elements in the game world, which is also a huge challenge with a small screen and 4 colors. UI nitpicks aside its definitely one of the nicer looking submissions I've played. :)