Sounds like a great con experience lol
Fun art and writing !
Very cool art, love the pixel animation ^^
The thunder and lighting effect was a bit spooky
I tried a couple attempts to get the cookies out and realized I needed to put the pan away, and get a different tray.
I think the gameplay loops of these can be fun! Just may need a little more guidance for the player ^^ Good work
lmfao, that was an INCREDIBLE experience. i knew i was in for a treat the first time i hit space bar xD
the wolf screaming AAAAGHGHHH made me choke laugh
i was expecting it to end around the second or third sequence and it KEPT GOING. extremely impressive how much you put into one week of work, with more than 1 boss fight even. -and cutscenes-
absolutely lost it at the hippos xD
my favorite game of this jam so far i think
thank you! yeah the build is quite rushed (i think we made it 40 seconds before deadline we were fretting!). you should only be able to pick up 1 item at a time, but due to bugs you can pick up EVERY pickable item at once... whoops..
thanks for the detail though and the suggestions for better future stuff
i got 7650 score but didnt manage to get killed by the big bad guy aww. really liked the music (another track seemed to kick off over 5000 score)! nice graphics and ui layout, really nailed the gameboy spirit!
the ship snapping to some odd 90 degree rotation after any turn i made was a bit of a downer; you learn to play around it but with smoother rotation this would be a blast of a little space shooter!
thanks for playing it!
going into the jam we sort of wanted to try an rpg, and when the secondary theme was revealed as space' we decided to interpret that for the 'tile' movement system. We planned medium / large (2x2 tile) monsters, movable blocks and pressure plate puzzles and such, and also to expand the town after completing objectives; we clearly went way over scope, alas!
thank you for the honest feedback! honestly this is likely because i left the dumb default pink background for the (already pink) cursor outline to meld with. it's VERY hard to see specifically at the top right (you can tell only by 4 pixels) and i forgot to make the border bigger or flash or something to help. working on making anything stand out with only 4 colors was definitely a challenge for me!