Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

One of my favorite submissions I've come across. 

-Lots of charm and humor, I went through this with a big smile on my face. 

-Gameplay is the fun kind of frustrating, which is well justified by the game's theme.

-Lots of different ideas have been mined out of the central premise (each level feels distinct)

-The little jingles at the start and end of each level are a lovely little touch. 


A few very minor nitpicks. 

- The third level is harder than the level on either side of it. May need re-arranging. 

-The font is kind of hard to read, and for the in-between level text that can be an issue. 

- There is no incentive to play well once your tip hits zero. Perhaps introducing a failure state if you go too deep in the red, or having to pay for late / damaged arrival could continue to keep the player honest.

(+1)

Thanks for the feedback! I agree some kind of failure state could make things more interesting, but I have learned from past jams that accessibility is important. Most people are playing a lot of different games and aren't here for a huge challenge.

Definitely. Far more important that people feel like they see what a game has to offer, especially when a game has as much to offer as yours does :)