The offset mechanic works really good graphically, I set the Y offset to 48 so visually it's aligned more central, so sprite offset I think is viable still, though if there was preset parameters options in the plugin itself that would add alot of quality of life to the plugin, namely also if there was options for parameters sprite offsets dependent on characters that use a global name or something that would be essential for mass vehicle eventing which I intend to have in my project.
If you wish to experiment with my sprite sheet I can provide it to you :)
I use the grid lines to help me see which spaces are occupied during play tests and the saturation changes dependent on the step animation for testing.
Thank you for helping me out!