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Very interesting concept. I really liked how the hand painted background was slowly revealed. It motivated me to keep replaying to try to see more of it. As Ricky pointed out, being able to look at the controls for a longer amount of time  would make a huge difference. It took me losing several times to get enough time to read the controls and understand the attack, jump combo, and dash mechanics, all which seem to be essential to survive. Though even after getting used to those mechanics, I was not able to get very far after several more attempts. I think ensuring a smaller maximum horizontal gap between platforms would make it a lot easier. Despite the difficulty, I still had fun!

Thanks :)