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Thanks I really appreciate your comment, I

In a post jam moment I’ll make a lot of changes and tune to the gameplay, probably changing it sidescrolling to provide better satbility on the platform spawning, and also I admit that controls in keyboard and mouse are less than ideal, it needs tunning for sure, on a joypad it’s a lot better.

I have some ideas of drawings for the rest of the Vivaldi’s concert, that will works better on a sidescrolling game, with wind and other environmental changes, and algo I’m thinking in add an tutorial stage to the player get used to the dash and combo jump mechanics.

Since the platforms are based on the notes of the song working with sideways movement will reduce the gap between the platforms

Thanks Ricky :)

Really great to hear; good luck with the refinement!