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"Darkness blacker than black and darker than dark, I beseech thee, combine with my deep crimson. The time of awakening cometh. Justice, fallen upon the infallible boundary, appear now as an intangible distortions! I desire for my torrent of power a destructive force, a destructive force without equal! Return all creation to cinders, and come from the abyss! Explosion!"

When I saw the game's name, I was gonna ask if you know konosuba, then I read the description. This is a nice interpretation of the theme and the game was really fun. The levels near the end were really hard but I was able to finish the game. I also like the camera zoom while casting the spell. The frog monsters were annoying (as always) especially when there are two sizes since they don't jump in sync so you have to dodge and wait. The levels were well designed and I really enjoyed the game (especially the weeb part in me).

Thanks for the quote, and the full feedback! We had a reel of Megumin's explosions on, to give the game that extra Animu-punch. Perhaps for next jam we'll be less derivative, but it was nice to revel in such raw, crimson power.

The two sizes were mostly to fix a small, silly problem with the game. Originally, all the frogs would jump at the same time, which overlapped the audio clips. After spacing out the small ones randomly enough, sometimes the frogs would be actually impossible to hit at the same time. So, big frogs, with their own timing! In hindsight, using something other than raw randomness would've also fixed it, but then we'd be in a world without big frogs which is objectively worse.