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I had a good time with this. The name of the game made me laugh once I got it. The only feedback I can think of is about the wall running/jumping. I think if you make the trigger for the wall detection slightly bigger than the players collision, it would make it less likely for me to push myself off the wall and fail to wall jump. 

Really like the pixel art, and the 3d environment looks really good. Really solid experience. Keep up the good work!

Thank you for your feedback. Yeah next time I should find a different way of checking if the Player hits the wall or maybe even add a way to stick the player on the wall, depending on the normal.