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Got Bored. Loved it! Final score 1,467,144,878

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I had to force myself to quit. Good job.

This is how far I was able to get before it essentially froze. 124,329,783!

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LETS GOOOO!!!

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wow, this game is quite fun! Not gonna lie even if it's a small game it can entertain you for a while!

good game. i liked game feel and UI.

how do you download it

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Basically it's web only. But I'm pretty sure you can install it for offline use from the itch app. Or of course you could just download the html file too (https://v6p9d9t4.ssl.hwcdn.net/html/8694957/index.html) and just run that as everything is contained within it.

Cool Game. Feels like the "blank" spaces needs some kind of warning or other way to interact with them. Oh, please implement a mute or volume control.

Loving the game, maybe if it wasn't arcade? Otherwise this it's a great game that I would pay for :33

I love the idea and the game, really, and it made me remember the game "Loop Hero"

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If you spam click the Sainthood thing, you get unlimited health

Great game! I love the balance between a tricky puzzle game and well.. a casual crusade. It takes just enough brain power to be challenging, but not necessarily hard.   It really can be brutal though sometimes. The only thing I wish it had was a little more variety, maybe even a harder mode. idk, it's fun till it gets repetitive. 

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Probably the most addictive game I've ever played. I was said to see that the powerups stopped coming after the 7th.

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Yeah that is intentional to prevent it just going infinite. But I will be adding some sort of other difficulty increase and "end game" to combat this.

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Fun!  Great concept.  Love the tension between movement, collecting points and capturing tiles. :)

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Interesting game! I kept playing the whole afternoon until it stucked!

It frozes if you keep trying doing stuff when he's moving

How do you use the boons

They are all passive effects. 

they never work for me

Honestly this game is addicting and I so hope you expand on it!

This is a solid little arcade game. I like that it's playable in a mobile browser.

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Absolutely loved this game!  The complexity, humor, and audio were all great!  Perhaps we can see an expanded version soon?  The only problem I noticed is that the pathfinding seems to really slow down when you get multiple homes and start putting them all together, which also led to this small visual bug.

Exceptionally fun for a bit-sized game! Some silly things can happen when you chain a bunch of doublers next to each other + allow re-visiting :) Love it!

Yup I might need to tone down the exponential growth of those multipliers down "a bit" 😅

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game theme music?

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I made it…

It froze. Is there a limit to how far you can go? Or is my computer just bad?

I mean 5.9 million is a lot, sooo... 

No limit. Probably not your machine fault either. Someone did encounter lag and crashes but that doesn't seem like the same. I guess something did go wrong there. It is still highlighting that one tile so looks like it somehow got stuck in that mode. Looks suspiciously like the bug (that I already fixed) where you hold a card while the character is still moving and stepping on purple recycles that card from your hand locking the game in a weird state. Might be something similar...

And that is actually 59 million 😅

still going

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I'm really impressed on how fast this game loads in and how juicy it is. 
well done

It was an entry to a game jam where the size limit 13 kilobytes (zipped) so of course it loads fast 😉

Great game I love playing it.... but my power up things never work. I'm on my phone btw

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Really cool game, could see me coming back to it pretty consistently. But are the little power ups bugged? I got sainthood and I assumed it would  just increase my health once but I can do it infinitely so I can't lose?

 

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Oops! Yea it's only supposed to trigger when you pick it. Guess who forgot to disable clicking on them once in "icon form". 😂

I got the same bug. There's also a problem with the power-up and move combination being WAY too powerful...

With HOME for DYNASTY and WILDCARD for DYNASTY and INDULGENCE and LOOT for ORANGE, I get insane points. It even needed to do #.###########e+## to view it. 

With BOTH of these, I am extremely OP but sometimes it lags a bit when I place a card.

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Incredibly fun and simple to play! I love it!

3 things:

  • Purple’s recycling will discard a card previously acquired with blue’s draw, instead of actually recycling it. I think it’s intended to be as such, but I’m not exactly sure. Strategies could be valid for both the “discard one extra card” vs “recycle all the card in hand”!
  • a very minor bug - when the map is large (especially vertically), I accidentally placed a tile on the map more than once because the hand is then directly overlapping with free tiles!
  • I started playing that game and it easily went above 1 hour for a single game. Eventually I had to leave and couldn’t keep the tab open so a “resume last game” could be actually interesting here!

Great work in any case!

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Oh yeh, blue basically draws beyond your hand limit and puts one card back and since you're still above the limit, you don't get to draw.

Tried to limit the map size so that it doesn't overlap with the hand but I guess it still sometimes can.

Yeah the runs don't really end as I wanted to. They can stretch too long and at its current state it does get repetitive. Need to figure out some way to keep them more interesting, challenging and finally even bringing the runs to an end.

it makes sense! and then it gives you an interesting choice :D

that’s going to be hard to fix that. Maybe making maps harder and harder, or maybe have a way to reintroduce chests later (which are part of the reward mechanisms) like durability on some cards, special chests that could discard completely parts of your deck back so you get regular chests again and things like that. Infinite games are hard to keep interesting

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The best part is that you can get over 4 million points with those yellow dots cards.

This game is fun.

i got 1x10^38

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Two questions, as far as i can see the game is about 60kb, is the 13k not a hard limit? Or am I looking at the wrong file?

Secondly, even at just 60kb this game is technically amazing, how did you create this? It's got graphics, animations, levels, even a music player. Which tools or library do you use? Care to share any of your secrets, or at least give a hint?

Oh yes, the 13k limit is for when zipped and with that it gets barely under the limit by a couple of bytes. You can find the sources here. Only used two existing libraries, one for sound effects and another for music.

Great game. Loved the music. Well done!  Work well on mobile. Might well play again soon.

Hi! I found a glitch where sometimes treasures would not load! Aside from this, the mechanics are super fun!

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Oh that's not a glitch. After couple of levels, the chest amount starts decreasing until it hits none. It's the only way really (for now) limiting on not going infinite. I do have some better plans for some more proper difficulty curve and "endgame".

But the relic icons stacking on top of each other definitely is a bug. Do they do that always for you? 😬

Yes, but I assumed first it is intended.

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This is amazing! Do you mind if I slightly rip it off to make a game in Discord (I wouldn't use the same assets and I could credit you)

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Uhh, really depends on what you mean by "slight rip off"...

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I think I've worked out a different thing, the gameplay'll probably more resemble Kalevala where you have to roll dice (I'm likely to work out a different movement method) to move around the map fighting enemies and looting chests.
If you're wondering, it uses emojis to render the world.

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Right right, of course it's fine to "loan" some ideas, especially if you give your own spin on them. Pretty cool, I haven't really seen any discord games with any visuals at least. Interesting design challenge with the very limited controls the player has.

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I've decided just to make it into a dungeon level generator


2489927. Very fun game!

It's a perfect game. The theme fits perfectly to the gameplay and the gameplay is challenging yet simple.

Only two downsides is no way to save and no endless mode.

Wow, this game is really fun!

There's a small little glitch (maybe a feature) where if you have the cavalry perk and end up in a situation like: 

the two choices bundle together and you get to choose double the rewards for one chest. This wasn't really a problem for me, but if I had miracle and didn't have sacrament, I might have been stuck on the screen.

Also, I noticed this game doesn't have a scoreboard like your other games, is there a way to check other people's scores?

I put my score and perks below, from just before I had to go.

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Thanks!

Yea the double (or more) chest opening at once combining the picks was initially not intended but it is handled and became a feature. If you have more picks than the options available, you just miss a pick. Kinda lesson in restraint and choice between getting 2/3 or 1/3 + 1/3 later.

I will add leaderboards later on. Probably along with some relic additions and better balancing. The jam I made this for had a limit of 13 kilobytes so couldn't really go as wild as I would have wanted to and it has a rule of no external data sources so leaderboards isn't basically allowed.

I was holding a card before I stepped on a purple tile and when the card got switched I couldn't do anything anymore...

so uh... I placed a card as the game was offering me 3 cards, then the options for rewards never left the screen, please help ;-; (btw, good game)

Hmm, it shouldn't let you place cards at that state. Did it not let you pick any cards then?

yeah, the game just let me keep playing while not giving me a reward.

Very fun and easy to understand, but after some time i encounter a bug that stopped me from placing any tiles.

Was it the bug when you were holding a card and stepped on purple thereby recycling the card and getting stuck in a weird state? Or something else?

i don't remember if i stepped on purple tile but I definitely was holding a card, so probably yes

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