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(+1)

Incredibly fun and simple to play! I love it!

3 things:

  • Purple’s recycling will discard a card previously acquired with blue’s draw, instead of actually recycling it. I think it’s intended to be as such, but I’m not exactly sure. Strategies could be valid for both the “discard one extra card” vs “recycle all the card in hand”!
  • a very minor bug - when the map is large (especially vertically), I accidentally placed a tile on the map more than once because the hand is then directly overlapping with free tiles!
  • I started playing that game and it easily went above 1 hour for a single game. Eventually I had to leave and couldn’t keep the tab open so a “resume last game” could be actually interesting here!

Great work in any case!

(+1)

Oh yeh, blue basically draws beyond your hand limit and puts one card back and since you're still above the limit, you don't get to draw.

Tried to limit the map size so that it doesn't overlap with the hand but I guess it still sometimes can.

Yeah the runs don't really end as I wanted to. They can stretch too long and at its current state it does get repetitive. Need to figure out some way to keep them more interesting, challenging and finally even bringing the runs to an end.

it makes sense! and then it gives you an interesting choice :D

that’s going to be hard to fix that. Maybe making maps harder and harder, or maybe have a way to reintroduce chests later (which are part of the reward mechanisms) like durability on some cards, special chests that could discard completely parts of your deck back so you get regular chests again and things like that. Infinite games are hard to keep interesting