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That's a really neat idea!

My game, Decrafted, is essentially the inverse of a crafting game, the usual objective of which is to craft as many items as possible; instead, the objective is to craft the items down so that there is only one left. 

Here's mine: https://itch.io/jam/gmtk-2019/rate/463986 

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The idea sounds interesting! 

I can't play Windows builds =(   If you have WebGL or Mac I'll gladly play it!

It doesn't have WebGL at the moment, but I'll try and put a WebGL version together!

Keep me posted if you do ;) 

So I managed to build a WebGL version but it won't let me upload it until the jam is over -,- sorry boss

=( bummer

That was super interesting, I enjoyed the concept a ton. It gave me that Little Alchemy-esque feel when I figured out where to go, I liked it!