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Nice concept.

Maybe the bullet can be through your opponents instead of bouncing back to them. Or when you touch someone, you have to call back your bullet to recharge it and shoot again. 

Good job! :)

I guess it isn't explained anywhere, but the shot actually takes longer to recharge if you don't call it back to you. I did think about requiring the user to call the shot back in order to shoot again, but then you could let the shot bounce forever and keep killing things, and that's no fun ;)

Thanks for checking our little game out!