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(+1)

I know. It's owed to the heavy calculation across the whole screen area, to detect what part the Qix-Enemy is in and what part not. Could easily be lightspeeded with a teeny-weeny Assembler-routine. But the code challenge  did not allow that. But I can make a fast-fill version for people like you who just like to play the game.

oh no need, i understand the challenge, BASIC v2 is such a poop haha. I just meant, everything but that makes for a perfect Qix clone, in only 200 lines of code. impressive!

A fast-fill version would be cool though!

(+1)

It's in the making... :)