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Level design in general is quite good, as is the learning curve. But the timing of the moving parts needs a lot of work. There always is so much unnecessary waiting time, especially in the beginning of the levels because the platforms move in a way that you just can't make it and have to wait a full cycle (web version, I assume the movement speed of the character is independent of my browser).

I love the character design and especially the cute jump animation :)

Thank you for the feedback! I'll definetly take another look at the timing of the moving parts. It really needs to be improved, you're right.