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That was pretty charming! We went perhaps an embarrassingly long time before realizing there was a reading of the poem; the font-flippy sound was loud enough, that we thought we were hearing everything. The font-style of the outline randomly flipping, combined with the pretty forgiving health bar, made it a bit hard to tell when we were doing something right.

The aesthetic and basic design idea is pretty cute and clever! Interactive poetry is delightful.

Yeah, I think that maybe I should've made the "HP" number lower, so that the player could see the "damage" in a more obvious manner. And I'm really glad that you've found it interesting. Thanks for the thorough feedback, I appreciate it!