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Can we rely on 32 KB of CHR RAM being available if doing a native mapper 28 game?

Cheers,
Michael Noland

(2 edits)

I believe that is true. Here is a shot of the 4 CHR pages (32KB) in Witch n' Wiz which uses Mapper 28:


I would reach out to folks on the nesdev forums or the nesdev discord to confirm this though, as I had a lot of help with the CHR banking on this game!

NESDev Discord

NESDev Forums.