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Michael Noland

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A member registered Mar 13, 2016 · View creator page →

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Can we rely on 32 KB of CHR RAM being available if doing a native mapper 28 game?

Cheers,
Michael Noland

I made a simple post-processing material + Blueprint template that you can use as a basis of a CGAJam entry if you are using UE4:

http://michaelnoland.com/cga-post-processing-in-ue4/

Cheers,
Michael Noland