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(1 edit)

I like it, I think this only needed some additional polish to make it nicer: sound effects and tuning the speeds of player and its animation, enemy and crack generation to balance it, and or maybe making different levels (maybe it could be added after the jam?). I think the only negative point on my rating is the connection with the jam theme is not that obvious?

Bonus points for the playable character on the menu.

Ah yes, the original mechanic idea would've been more intuitively alined with the theme then what we ended up with.  What it is now is really that you can only work in one direction at a time (and putting down the cracks takes time). And that it's a one minute game.  Thank you for playing, and for the feedback!