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(1 edit)

Nice game with great atmosphere! Well done.

Maybe one thing: Pixels have different sizes, which looks a little restless. Scaling the graphics / adding some pixels could do the trick.

I was pretty impressed by the sonar on the bottom right. Do you precalculate it or is it just a second camera with a shader?

(+1)

second camera with input shader. The pinging of items is done with raycast and the sweep affect is done with a mask. Thanks for  playing!

Interesting workflow! That's a thing that I never did before. Gonna take a look into that.
I'd be happy if you could provide some feedback for my game too :)