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Not having control over my player is frustrating, but I think the concept is really cool. I noticed that platforms still moved at normal rates; Did you try making it so they lagged? I think it would be really fun trying to look at the state of some moving platforms, and thinking ahead.

Overall though, well designed levels and an interesting concept. Nice job!

We did like the idea of the platforms lagging, but they were a late addition and we just ran out of time. Thanks for checking it out.