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(+1)

Great submission; I definitely liked the art! I could see game coming along. Keep going at it and it will be quite a fun game. Also, to fix the bug at the end of the game, all you have to do is include "Time.timeScale = 1;", assuming you used that method to pause the game. The music didn't loop either, by the way. Anyway, very well done!

(+1)

Thank you for your detailed feedback :) Yes, I did use Time.timeScale = 1f to try to fix the bug, but it still wouldn't work. I think I have more of a game state change issue. For the music I'll look into it as well.