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By using a lot of shaders, I suspect you mean that there's really only one background that gets tweaked and warped by lots of shaders. Makes for a really eerie dream feel. Could be interesting to try making a game with this style of world, although probably less insistent enemies.

You are correct! the background is a large panning image but the warping effect kind of hides the fact that it's panning and has repeating edges. I'm definitely going to try expanding this world and create some variety of enemy types! Thanks for checking out the demo