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Nice game, I liked it!
The last boss was a bit disappointing though, it required absolutely no tactic.
It would have been nice if it mixed mechanics we saw earlier.

Agreed, eheh. Originally, the design was going to have some sort of super-menacing, huge and vicious looking boss... that you anti-climatically one shot. The challenge in the game isn't doing enough damage, just hitting enough things. When it came down to actually figuring out what the boss was, and how they acted, sort of phoned it in. Not really suiting of the [ENIGMA BEAST] title. Thank you for playing!