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I made a 3d perspective game long before it was an engine feature.  If anyone is curious, I am still using v5.1.158 ...without 3d

Originally the game was endless and used only plain white rectangles.  As hypnotic as that silent game was, it did get/feel a bit boring.

If you would like to experience a lap with 1 of the 7(8) 'road-modes'...I can make a build that allows it, but you will probably get bored and want to go back to the 8 modes...(mode 8 is the white/purple flashy bit before the UFO... and I do not want to give people, or me seizures lol)...or is it 9 modes?  I don't have the time to make those builds until the weekend.

a white UFO, a shapepainter, and a white rectangle...

After I posted this game I did make a prototype for something that uses the same perspective concept but instead of open road, it is a tunnel in space... or a messed up clock...or maybe alien intestines ...idk...and... but uses arrow keys(can still run and experience on mobile, but you won't experience the full effect on mobile)...arrow keys allow you to alter(slightly) the path ahead of you.  4 sprites for this game...I went all out ...jk.  I am probably not going to work on tunnel pilot further...just an idea.

https://gd.games/kifchris/tpilot

Thanks for playing

kif

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That is amazing, thank you!

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I found some time today and made a mode select...original and the rest of the versions...pretty self explanatory.

check it out

https://gd.games/kifchris/nightdriver