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(1 edit)

Some remarks:

  1.  Terrible character control (the character has a high speed + speed in the air is equal to speed on the ground)
  2. It was worth adding a mini-map (I was a little confused, but I got to the boss)
  3. The music is too loud

Thanks for the feedback and playing our game!


1. Character control speed I think it's a very personal choice, I particularly don't like slow games. Also it's better to navigate through the map which turned out to be a little bigger than expected, also we wanted to facilitate combat and high speed was one of the design choices (:

2. Unfortunately we ran out of time as we started late (40 days to make) and didn't have time to come up with a map, but we would love to have one in other circunstances.

3. The overall volume is balanced properly so maybe turning the volume of the game down  would be a smart choice.