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(+1)

Nice to see a game made with rust :)

I do have a couple of nitpicks :

  • the screenshake on hit is a bit to pronounced, I think
  • I sometimes had the same two upgrades on level up :/

Thanks for playing!

Good to know about the screenshake, I definitely need to tune it. The upgrades are a mess I caused, since I am inexperienced with Rust and my "cross-platform" way of choosing with RNG can actually render the same upgrade. Lessons learned!