Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

External libraries

A topic by draketrought created Jul 30, 2019 Views: 206 Replies: 2
Viewing posts 1 to 3
Submitted (1 edit) (+1)

Hi, we plan on making our game in LÖVE engine, and we already know a neat library that allows us to change the resolution of screen. Can we use it in our game? The file is push.lua

HostSubmitted(+1)

Yeah, there's no restriction on how your source is structured.

(+1)

Hey draketrout, here's a library called sugarcoat which you can use with Castle and Love to make your game retro-inspired, if you're interested! https://github.com/TRASEVOL-DOG/sugarcoat

Castle will allow you to scale your 64x64 pixel game to full screen, if you want, using its dimensions API: https://castle.games/documentation/castle-file

Hopefully this is useful info. good luck with the jam !