Great game. It felt really satisfying to solve it.
An option to reverse the controls would be nice (but it might pass 560 characters).
That's okay. We are here to try our limits, see what we can come up with what is given or just for fun.
I don't know your game and frankly that doesn't matter, what matters is that you have learned something out of this.
Humans are creatures of habit. Try to break it for this once and gain something for your future tries.
Best wishes.
I won't participate because life reasons but I am looking forward to play all of your entries! ON made my childhood. Period. I really hope he gets the future he deserves. I am proud of every one of you taking your time to work on this jam, it is nice to see other people inspired by him.
Thank you for this jam, Sheepolution and Kya <3
As Eaz_games already mentioned the game is difficult and used its "wall acceleration" mechanic very well. A result of this, there were a couple of times I had to plan on what I should do. And about that .pck file, I use Godot too, and on export settings (the menu that on the left you select the platform and on the right the settings) you can change it so it exports both files as a one file.