Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

draketrought

26
Posts
2
Topics
5
Followers
16
Following
A member registered Jul 30, 2019 · View creator page →

Creator of

Recent community posts

Great game. It felt really satisfying to solve it.

An option to reverse the controls would be nice (but it might pass 560 characters).

That's okay. We are here to try our limits, see what we can come up with what is given or just for fun.

I don't know your game and frankly that doesn't matter, what matters is that you have learned something out of this.

Humans are creatures of habit. Try to break it for this once and gain something for your future tries.

Best wishes.

😳😳😳

I loved this, you nailed the aesthetic. Looks really nice. It is a little short, but it is fun :)

Works with Wine. Graphics and sound effects are really good (especially the tree). I think I missed a combination, because I couldn't get the true ending. Also I didn't know RPGMaker could be used like this, it blew my mind.

It is working now. I really like this game. The animations, the effects when they pick something up and other details reminds me of Grow games. You can polish it a little more but still it captured the feeling very well.

Oh. I also can try Wine, hope it works out.

Can you export to Linux?

I needed this to start my day :) Thank you!

A nice and cute little game :) Loved the music!

(1 edit)

Hi! When I select the leftmost option, game gets stuck. Is this intentional?

https://imgur.com/a/fjRDr88

This is genius.

Grow-ON Jam community · Created a new topic Have fun y'all!

I won't participate because life reasons but I am looking forward to play all of your entries! ON made my childhood. Period. I really hope he gets the future he deserves. I am proud of every one of you taking your time to work on this jam, it is nice to see other people inspired by him.

Thank you for this jam, Sheepolution and Kya <3

A simplistic puzzle game, but a little short. Are you planning to add new levels? :)

As Eaz_games already mentioned the game is difficult and used its "wall acceleration" mechanic very well. A result of this, there were a couple of times I had to plan on what I should do. And about that .pck file, I use Godot too, and on export settings (the menu that on the left you select the platform and on the right the settings) you can change it so it exports both files as a one file.

Great art and music, but the game is a little short. Nice atmosphere though!

(1 edit)

Hi, we plan on making our game in LÖVE engine, and we already know a neat library that allows us to change the resolution of screen. Can we use it in our game? The file is push.lua