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Bobbo: The Isolated Robo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #51 | 2.828 | 4.000 |
Audio | #73 | 1.768 | 2.500 |
Presentation | #84 | 1.768 | 2.500 |
Overall | #84 | 1.856 | 2.625 |
Art | #100 | 1.061 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Software used
Godot
Is your game an extension of a previous MiniJam?
Not Extension
If yes, which MiniJam submission are you extending? (required if extending, type N/A if not)
I didn't do it.
Devlog Link (required if extending, type N/A if not)
It's not an extension.
How many rolls of Toilet Paper in your house?
4
Would you like us to do another Major Jam?
Not sure
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Comments
As Eaz_games already mentioned the game is difficult and used its "wall acceleration" mechanic very well. A result of this, there were a couple of times I had to plan on what I should do. And about that .pck file, I use Godot too, and on export settings (the menu that on the left you select the platform and on the right the settings) you can change it so it exports both files as a one file.
Thanks for the tip!
The game was deceptively hard. In the last few stage i was gritting my teeth, pressing hard at a or d and hoping it would not fall on the spike. I really like the message you gave at the end as well.
I have a question though. WHY WOULD A ROBOT RUN FROM A DISEASE??!
would be good for speedruns :)
Well, it's because the disease itself is a robot!
Also thanks for your feedback. Glad to hear you enjoyed it!
"Well, it's because the disease itself is a robot!" - Drunko 2020
NANI!?
BTW I'd really appreciate if you could check out my game :)
https://itch.io/jam/major-jam-isolation/rate/601356