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(2 edits) (+1)

Hey, thanks a lot for the feedback!
Yeah, I agree the story was a bit long compared to the rest of the gameplay, I was thinking about it while writing it, but I did try my best to make the intro and final encounter interesting. The parts in between are relatively short.
 About the gameplay, there are new, more powerful weapons that you automatically collect when you defeat each boss, replacing your old/broken equipment while also restoring a tiny bit of health.

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OK, cool, I'll have to try it again and defeat the bosses!

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OK, gave it another shot. I killed a few bosses, but would get smoked shortly after getting near the next boss. One of the issues I had was navigating around the platforms. I would get stuck and have to turn around just to get smoked by a bunch more enemies. I think if the difficulty level built, rather than being very difficult the entire time, it wouldn't be as frustrating. I mean, bosses are meant to be more difficult than the surrounding enemies, but the surrounding enemies were almost always the ones to wipe me out. It was fun though and interesting!