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(+1)

Great to see a supplement supporting play in a different environment from what we typically play in!
Including the real world far north endless night thing was such a great idea and fits perfectly with Shadowdark!
I liked all the stuff in Outdoor Travels but it left me wishing for a bit more mechanically, like rules for Frostbite would have been so cool. 
Nice mix of naturalistic and fantasy monsters for just a single page.
The Tether weapon tag opens up some cool options.

(+1)

I have to admit Frosbite was a condition for a while, but since there are no conditions in Shadowdark, I removed and favored a direct approach with cold and blizzard.

I might rethink this in the future.  Thanks for your comment!