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Really clever concept! I enjoyed the concept of discovering tiles and building roads. The presentation is clean and intuitive. I wish rotating roads was a bit faster, and I feel like the game is a bit too RNG-heavy. The big addition to strategy is trading, but a 5:1 trade ratio makes it pretty useless. You will need this resource later, so sacrificing 5 of them just isn't a good move. Instead, I put down what I get.

If you do work on it after the jam, make sure to add a little more player agency. Overall, it's a pretty polished game considering the time!

Thanks for the feedback, I appreciate it. About the trade ratio - I was choosing between 4:1 and 5:1, I will definitely test it further after the jam. An hour before the deadline it looked like there will not be any trading after all so I'm happy that you mentioned it. :D