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I really like the concept of this. The AI was hit or miss for me, though---sometimes it would behave realistically, and sometimes it would refuse to move anywhere and just sit around getting bored. What you've made is quite impressive overall!

The AI has a limited range! If there's nothing nearby for it to pathfind to it'll just stand around.

Probably should've tried to make that more obvious to the player.

(+1)

That makes sense, thanks for letting me know!