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(+1)

That's a great idea! Level design is very important in a game like this, I would make it so that the player doesn't have to walk around the same rooms for a long time in case of player error. Also the rabbit attack is incomprehensible, I couldn't do it with the mouse. And it would be great to somehow illustrate the abilities of the monsters before using them, it would be very visual. Nevertheless, you did a very good job and your game has a lot of potential!

(+1)

Rabbit attack is lost in a mess as all attacks has the same sound and visual effects. Maybe this should be deleted in a future, because it has like zero damage :D Yeah, visual tutorial is very important here, will definitely do something with it. Thanks for the feedback, I really appreciate it!